![]() ![]() never quite figured it out, but hey.ĥ) Soldiers as individuals - you know the name, rank, and record (medals, kills, experiance, morale, etc) of your men - and they can win real medals for their actions in the field!Ħ) AI can be very challenging, though some campaigns/operations/maps are easier than othersĨ) In-battle voices are good, real German even! Don't remember if real Polish was used, have to assume so. It had:ġ) simple yet elegent UI - easy to learn but not so easy to masterĢ) morale - it was there when very few games had it this was before STW, I believe, and the morale is still more complex, and accurate, than that in the Total War seriesģ) WW2 action - I just love the period, and it is, to my knowledge, very accurateĤ) Blowing up stuff - craters appear where shells land, and there is this one house on one mission that blows up when hit by a morter round. Has anyone here played any Close Combat games? I only know about A Bridge Too Far, but it is certainly in my top ten games. To learn more, I highly reccomend the book, A Bridge Too Far, by Cornelius Ryan. Anyhoo, CC2 focuses on Operation Market-Garden, fall of 1944, a bitter struggle between Allied airborne & armor in a combined attack against the Germans in Holland. It was just about all combat RTS, and some of my first strategy moments belong to CC2. ![]() For those of you who don't remember, Close Combat was a series started by Atomic Games published by Microsoft. ![]() it is even better than I'd remember it was. ![]() Well, I've been playing my brother's copy the last few times, and. ![]()
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